DownloadMAME 0.144u4 whatsnew :
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MAMETesters Bugs Fixed
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- 04556: [Interface] Changing INC and DEC inputs, results in .cfg file
issue (hap)
- 04569: [Interface] Changing INC in UI menu changes DEC instead
(Olivier Galibert)
- 04575: [Interface] [UI] Box no longer drawn around physical DIP
locations (Olivier Galibert)
- 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay
slowdown (Angelo Salese)
- 04578: [Graphics] mwalk: Graphics corruption after a few seconds of
gameplay (Alex Jackson)
- 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to
boot/Hang at Post (Angelo Salese)
- 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing
music (hap)
- 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling
problems (hap)
- 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)
- 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting
the game (hap)
- 04570: [Crash/Freeze] wof: Black screen (Brian Troha)
- 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past
post or disclaimer screen (Angelo Salese)
- 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after
OK (Angelo Salese)
- 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not
implemented. (Angelo Salese)
- 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)
- 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is
too quiet in Salamander and Lifeforce (Fujix)
- 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)
- 04559: [Documentation] m5draclb: The correct description is "Ooh Aah
Dracula Club (Barcrest) (MPU5)".
- 04557: [Documentation] m5bankrl: The correct description is "The
Bank Roll (Barcrest) (MPU5)".
Source Changes
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Forte Card improvements: [Roberto Fresca]
* A lot of work on inputs.
* Added DIP locations.
* Lamps documentation and support.
* Added Lamps layout.
* Fixed and simplified inputs. Now Owner, Rental and Credits are
proper toggled service keys.
* Improved the button-lamps layout with the half and double addition
for betting in the gamble stage.
* Reverse engineering and partially documented the serial EEPROM
data.
* Added a clean default NVRAM and serial EEPROM.
* Added company and year notes.
* Added technical notes.
Adjusted volume levels in nemesis.c to mirror observed levels from PCB
recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538
[Fujix]
Various fixes to California Chase, it currently completes the POST
[Grull Osgo]
Fix to CD-I video code [fgs]
Preliminary save state support to Naomi / AW / DC driver [Angelo
Salese]
Improved SN76477 interface. [Curt Coder]
vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic
[Alex Jackson]
Modernized MSM6242 RTC device [Angelo Salese]
Added incrementing time to MSM6242 device [Angelo Salese]
Added preliminary IRQ generation to the MSM6242, updated drivers that
uses it accordingly and removed various related kludges [Angelo
Salese]
Capcom ZN-1, ZN-2 updates [Team CPS-1]:
* Confirmed and documented game board # for every set
* Properly fixed ROMs labels and locations to match real pcbs
* Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't
match real pcbs, added a note
* Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump
to match real pcb, 2nd half was cutted out
* Added a more accurate title description to some games
* Added some documentation notes to various sets
* Reordered all sets per release date
* Minor cleanups and fixes
Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo
Salese]
Various avt.c progresses, it now properly shows some gfxs [Angelo Salese]
Removed PC-based sound hack from Mirax [Angelo Salese]
Fix for 8042kbc.c irq generation, now California Chase correctly
accept keyboard inputs [Grull Osgo]
Softlist support cleanup and addition of compatibility filtering
[Miodrag Milanovic]
Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core
bug [Angelo Salese]
Some progresses with atamanot, got a garbled title screen and realized that
the game is heavily protected [Angelo Salese]
Added, and made Mr. Do! use the U8106 soundchip, which as far as I can
tell is 100% identical to the sn76489 non-a, pending further testing.
[Lord Nightmare, plgDavid]
Added a note about pins held high on the Raiden 2 sound Z80. [Lord
Nightmare, balrog]
Converted gamtor.c to use the RAMDAC device [Angelo Salese]
Hooked up VGA device to Photo Play [Angelo Salese]
eeprom.c: Changed the 'erase' function to force all data bits of the
specified address to 1s. [Wilbert Pol]
Other improvements to California Chase, it shows Windows 98 logo
[Grull Osgo]
Fixed VGA line compare register masking, makes Windows 98 logo to
display correctly [Angelo Salese]
Fixed irq ack in Itazura Tenshi [Angelo Salese]
Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y
positions in Dacholer and Kick Boy [Angelo Salese]
Added proper ROM labels for Taxi Driver [f205v]
Various changes for Neo-Geo driver [Johnboy]:
* Marked quizkof MVS AND AES VERSION
* Cleaned up all labels (consistent for all protos now) for prototype
sets (in 99.9% of the cases the correct labels are not known) to:
proto_ID-XX.XX
* Identified product codes for viewpoint, savager and blazstar
* kotm2p m1/s1 parent/clone fix
* Documentation update
* Reflected changes in internal db to xml (except /* Plane x */ )
New games added or promoted from NOT_WORKING status
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Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon]
Itazura Tenshi [Team Japump!!!, Hau, Yohji]
New games marked as GAME_NOT_WORKING
------------------------------------
Special Criminal Investigation (Tourvision PCE bootleg)
[Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP]