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Author Topic: how to add CHD using clrmamepro?  (Read 23060 times)

llagos

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how to add CHD using clrmamepro?
« on: 26 January 2010, 04:13 »

Hi... I tried to rebuild some games, which are missing CHDs. I put some CHD on a temp folder, and used clrmamepro REBUILD function to add them, but it didn't... I guessed that if clrmamepro can show missing CHD, it should also add/rebuild/fix them... Right?

So I ask... how to???

Thanks a lot,

Leo
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Roman

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Re: how to add CHD using clrmamepro?
« Reply #1 on: 26 January 2010, 08:19 »

You can't.
Rebuilder is (currently) roms only.
However the scanner can not only warn you about all kind of chd issues, it can also move wrong placed and wrong named chds to their correct place. So you can simply move a chd with any name to a rompath root (assuming you don't use that weird storing mode) and chd + name + unneeded check/fix will tell you they are wrong placed and moves them to their correct setsubfolder.
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llagos

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Re: how to add CHD using clrmamepro?
« Reply #2 on: 26 January 2010, 20:27 »

Thanks! and what would be that " wierd storing mode"???

Should chd's go uncompressed or can they go zipped?

Regards,

Leo
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Roman

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Re: how to add CHD using clrmamepro?
« Reply #3 on: 26 January 2010, 21:09 »

the semi-official method is the one which follows the standard storing method for MAME:
rompath\setname\file 1 ... file n

this means, for example you got your roms in d:\temp\mame\roms and go the cap-jjk-160.chd  file, you put it in

d:\temp\mame\roms\jojo\cap-jjk-160.chd

since jojo is the belonging setname.

So the semi-official method is to use rompath subfolders named after the set...similar to decompressed sets.

Since CHD files are containers (Compressed Hunks of Data), putting them in a zip is obsolete and would cause endless and very memory intensive decompress operations.

Since MAME .130 you can allow store chds in a rompath root...which is the 'weird mode' since you don't reallly see which set the chdfile belongs to (usually they are not so easily named like area51.chd for area51).

That chd-on-rompath-root level is supported by cmpro but you need to enabled it (scanner->advanced).
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llagos

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Re: how to add CHD using clrmamepro?
« Reply #4 on: 26 January 2010, 22:28 »

Thanks again! Much help! :)

Just one more thing, if You please... (I'm new to CHD's)

I've checked CHDs (clrmamepro latest version) and it tells me I'm missing 332/420... which means I already have 87...

I did a dir /s *.chd under my roms folder, and it found none... So, how can I tell which one do I have, and where they are, their names, etc.???

Regards,

Leo
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Roman

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Re: how to add CHD using clrmamepro?
« Reply #5 on: 27 January 2010, 14:42 »

ignore the stats (they are calculated differently, without caring for merge modes etc...)

look at the scan results tree output..that's the only important thing to care about. Everything listed there is an issue and it gives you detailed information about what is wrong.
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Roman

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Re: how to add CHD using clrmamepro?
« Reply #6 on: 27 January 2010, 21:00 »

Regarding the stats, well, cmpro counts nodumps (no matter if chd or full set or rom) as 'available' depending on the nodump-mode (required/optional/etc). So even if you scan an empty rompath, you automatically have some roms...the nodumps ;)
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llagos

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Re: how to add CHD using clrmamepro?
« Reply #7 on: 29 January 2010, 17:04 »

Hi Roman!

just got my first CHD, and did what you suggested... worked great!

Thanks a lot for such a great work :)

Leo
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