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Author Topic: MAME 0.135  (Read 4270 times)


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MAME 0.135
« on: 01 November 2009, 09:50 »

Source and binaries at MAMEdev.org

0.135 Whatsnew :

MAMETesters Bugs Fixed
- 03378: [DIP/Input] kamakazi3: Unable to use normal coin slots (coin
         lockout) (Luigi30)
- 03496: [Sound] mouja: Sound Effects/Voice missing (Mamesick)
- 03423: [Crash/Freeze] acpsx, atpsx, atluspsx, cpzn1, cpzn2, psarc95,
         taitofx1, tps, vspsx : Access Violation (Fabio Priuli)
- 03425: [Crash/Freeze] taitogn: Access Violation before typing OK.
         (Fabio Priuli)
- 03424: [Crash/Freeze] chihiro, triforce: Access Violation before
         typing OK (Fabio Priuli)
- 03490: [Crash/Freeze] quasar, quasara: Segmentation Fault after OK
         (Fabio Priuli)
- 03491: [Crash/Freeze] dynobop, sstrike, slikshot, slikshot17,
         slikshot16 : Access Violation after OK (Phil Bennett)
- 03487: [Crash/Freeze] All Drivers using z180 cpu: Access Violation
         (Phil Bennett)

Source Changes
Changed sound banking on Shogun Warriors/B.Rap Boys to use an
OKIM6295 address map and banks [David Haywood]

Removed the MCU comm hack from namcofl/namconb. This now fixes the
music tempo in most games. [Phil Bennett]

Fixed vroulet controls so that the Red column can be selected.

680x0 update: [R. Belmont]
 - Support PMOVE modes from PMMU
 - Allow the FPU to be used for both '030 and '040
 - Add byte and word FPU loads/stores
 - Fixed buggy FPU 64-bit stores in the (An) addressing mode

chdman: add option to create uncompressed writeable HD images for MESS
[R. Belmont]

scsihd: don't crash if no media is attached [R. Belmont]

More goldstar.c improvements... [Roberto Fresca]
 * Completed the New Lucky 8 Lines / New Super 8 Lines hardware/PCB
 * Added New Lucky 8 Lines (set 3, extended gfx).
    This set has the New Lucky 8 Lines / New Super 8 Lines program, so
    bets are up to 64. Same extended tileset for reels, but lacks of
    the New Super 8 Lines title tiles. Maybe is a hidden feature,
    maybe just graphics for another hack.
 * Added technical notes.

Added abort button to sfrush [Arthur Peale]

Updated mt_tout CRC/SHA1 and added note about old, likely bad dump
[David Haywood]

Added missing dependencies for video/model2.c and video/model3.c
[Phil Bennett]

Fixed recent sprite breakage in some toaplan2 video HW-based games.
[Phil Bennett]

Added later version of Naomi analog I/O board program [Alex]

Changes to the dsp56156 cpu core. [Andrew Gardner]
 * Added JF table decode function.
 * Added ABS, IMAC, and TFR2 opcodes.
 * Fixed various flags for TST, INC24, SUB, CMP, and CMPM.
 * Added hack to DO function to accommodate for the CPU core's
    inaccurate math.

Galaxian driver changes: [luigi30]
 * Crystallized some clock speeds, put ?s near ones that didn't look
 * Changed references to galaxiaj in game names to galaxiana

Re-added 2nd button back to ddayc [David Haywood]

Documentation update for the Seibu COPDX-based games. Renamed
sdgndmrb to grainbow. [David Haywood]

Updated most tools in src/tools to be straight BSD license.
[Aaron Giles]

Added -flipped option to unidasm to output with disassembly first and
address/data bytes afterwards in comment form. [Aaron Giles]

Changed 32010 unknown opcode to output in $xxx format like all other
hex values. [Aaron Giles]

New games added or promoted from NOT_WORKING status
Mahjong Seiryu Densetsu [Luca Elia, Guru, Dyq, Bnathan]
Mahjong Daimyojin [Luca Elia, Guru, Dyq, Bnathan]

New clones added
Pinball Action (set 5, encrypted) [f205v]
Hyper Sports (bootleg) [f205v, David Haywood]
Darkstalkers: The Night Warriors (Hispanic 940818) [Artemio]
Gran Premio F1 (Italian bootleg of Pole Position II)
   [f205v, David Haywood]
Scramble (Karateko, French bootleg) [Joachim Bassmann]
Super Breakout (rev 03) [Andy Welburn, Lord Nightmare]
New Lucky 8 Lines (set 3, extended gfx)
   [Roberto Fresca, Darklord & Team Europe]

New games marked as GAME_NOT_WORKING
Tournament Solitaire [Angelo Salese, Siftware]
Airline Pilots DX [ANY, The Dumping Union]

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