The 0.72 set is for the XBox360 version. They picked that release for portability reasons i guess.
My first attempt was a manually created DAT file with all files set to 'size 0' and 'crc 0' (via text processor). CLRMamePro scanner didn't like it (kind of high cpu freeze, i killed the task). The rebuilder also doesn't found a match either. I was hoping for blind name selection but couldn't figure out a solution.
In the next attempt i stripped everything but the filenames out of the DAT (text processor, regular expression) and inserted a simple copy process.
copy 005.png "G:\Snap 0.72" >> g:\log.txt
copy 1941.png "G:\Snap 0.72" >> g:\log.txt
copy 1941j.png "G:\Snap 0.72" >> g:\log.txt
copy 1942.png "G:\Snap 0.72" >> g:\log.txt
That was somewhat ok but i then realized that many snaps were renamed and got changed over time and there is no real relation between old and recent snaps ending up in many missing pngs.
The other thing is the current 0.72 frontend for the XBox360 doesn't take clones into account so i would have to duplicate every png for its clone individually. Windows frontends handle that automatically.
In the end i gave up. Some guys already did some great work reaching 3660/4098 PNGs by manually working it out. I think i will use that collection.
Thank you!