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Messages - Simone

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41
News & Communication / MAME 0.148u2
« on: 19 March 2013, 13:23 »


Download

MAME 0.148u2 whatsnew:
(click to show/hide)

MESS 0.148u2 whatsnew :
(click to show/hide)

42
clrmame Discussion / Re: Little glitch with a dark theme
« on: 20 February 2013, 16:01 »
hehehe, ok, but still waiting for this ;)

43
clrmame Discussion / Little glitch with a dark theme
« on: 20 February 2013, 14:09 »
Hi Roman, there is a little, only visual glitch when a drak windows theme is used.
As you can see from attachments, the first problem is in the profiler grid. I thinks its easy to fix that by removing alternating colors for the rows.
White background on text like on the second picture appears not only here but in other windows too like warnings report for example.
I think this is due to the use of ownerdrawing technique. A possible fix may be to ask windows for the actual background color.

I know that these are minor issues but i really love this theme, it takes me to a new world!

Hope you can fix that.
TYA.

44
News & Communication / HBMAME 0.148u1r21209
« on: 20 February 2013, 13:53 »


Home Page

Download

HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews that are not included in MAME. It is based on the latest MAME source from SVN at the time of release.

45
News & Communication / MAME Plus! UI eXTended v0.148u1r5065
« on: 15 February 2013, 22:36 »

46
News & Communication / MAME 0.148u1
« on: 11 February 2013, 11:43 »


Download

MAME 0.148u1 whatsnew:
(click to show/hide)

MESS 0.148u1 whatsnew :
(click to show/hide)

47
News & Communication / MAME Plus! UI eXTended v0.148r5063
« on: 07 February 2013, 22:42 »

48
News & Communication / WinKawaks v1.63
« on: 15 January 2013, 20:23 »

49
News & Communication / MAME Plus! UI eXTended v0.148r5057
« on: 14 January 2013, 16:57 »

50
News & Communication / MAME & MESS 0.148
« on: 11 January 2013, 20:45 »


Download

MAME 0.148 whatsnew :
-------
(click to show/hide)

51
News & Communication / Re: MAME Plus! UI eXTended v0.147u4r5052
« on: 03 January 2013, 13:56 »
Might be damaged, check it.

52
News & Communication / Re: MAME Plus! UI eXTended v0.147u4r5052
« on: 02 January 2013, 18:53 »
Please try to remove this romset from roms path and do an audit again.

53
News & Communication / Re: MAME Plus! UI eXTended v0.147u4r5052
« on: 01 January 2013, 12:11 »
Actually there are no ready packs for MAME Plus!
You can use the pakcs MAMEUI and upgrade it by yourself.

54
News & Communication / MAME Plus! UI eXTended v0.147u4r5052
« on: 30 December 2012, 21:38 »

55
News & Communication / Forum update
« on: 21 December 2012, 00:08 »
The forum is now update to the latest security patch.

Please report any issue.

TYA.

56
News & Communication / FB Alpha 0.2.97.28 Release
« on: 17 December 2012, 20:06 »


Download

What's new:

    Added Ganbare Marin-kun to the CPS-1 driver [Barry, smitdogg, The Dumping Union]
    Added Ghost Muncher to the Galaxian driver [Barry, Robbert, Misfitmame]
    Added Bubble Bobble Lost Cave to the Bubble Bobble driver [Barry, Bisboch, Aladar]
    Added bootleg of Carrier Air Wing to the CPS-1 driver [Barry, JacKc, Bonky0013]
    Added various bootlegs of Street Fighter II Champion Edition to the CPS-1 driver [Barry, JacKc, bonky0013]
    Added clone of The Punisher to the CPS-1 driver [JacKc, Artemio Urbina]
    Added clone of Marvel vs. Capcom to the CPS-2 driver [Barry, ranger_lennier, Yohji, Tormod, Smitdogg, The Dumping Union]
    Added clone of X-Men Children of the Atom to the CPS-2 driver [Barry, Bonky0013]
    Added clone of Bagman to the Galaxian driver [Barry, Robbert, Misfitmame]
    Added clone of Frogger to the Galaxian driver [Barry, Robbert, Misfitmame]
    Added clone of Galaxian to the Galaxian driver [Barry, Robbert, Misfitmame]
    Added clone of Moon Cresta to the Galaxian driver [Barry, Robbert]
    Added clone of Scramble to the Galaxian driver [Barry, Robbert, Misfitmame]
    Added clone of Triple Punch to the Galaxian driver [Barry, lucaelia, Siftware]
    Added clone of Fantasia to the Gals Panic driver [JacKc, Brian Troha, The Dumping Union]
    Added clone of Ghosts 'n Goblins to the driver [JacKc, Antonio Gonzalez Jr., tafoid]
    Added clone of Haunted Castle to the Konami driver [JacKc, Andrew Welburn, Phil Bennett]
    Added clone of Sunset Riders to the Konami driver [JacKc, hap, Dave F]
    Added clone of Sunset Riders to the Konami driver [JacKc, Any, The Dumping Union]
    Added clone of Thunder Zone to the Konami driver [JacKc]
    Added clone of King of Fighters '97 to the Neo Geo driver [iq_132, smitdogg]
    Added Time's UP! Demo to the Neo Geo driver [Barry, NGF Dev. Inc, Fred/FRONT]
    Added clone of Ms Pacman to the Pacman driver [JacKc, hap]
    Added three clones of Knights of Valour Superheroes to the PGM driver [JacKc, Joerg Hartenberger, iq_132, smitdogg]
    Added some Ketsui Arrange versions to the PGM driver [JacKc]
    Added clone of Puzzli 2 to the PGM driver [Tormod, Smitdogg, The Dumping Union, JackC, iq_132]
    Added clone of Speed Rumbler to the driver [iq_132, Corrado Tomaselli, JacKc]
    Added clone of Superman to the Taito-X driver [Barry, JacKc, Brian Troha, Dave France, The Dumping Union]
    Added clone of Zero Point to the Unico driver [JacKc, Takahiro Nogi, hap]
    Simulated the protection in Metal Slug X and removed a nasty patch [iq_132]
    Emulated the protection in Lord of Gun and removed a nasty patch [iq_132]
    Emulated protection in Street Fighter II Rainbow Edition (set 1 and 2) and removed a nasty patch [iq_132]
    Emulated protection in Street Fighter II Mega sets and removed a nasty patch [iq_132]
    Emulated protection in Dinosaur Hunter and removed a nasty patch [iq_132]
    Emulated protection in some Warriors of Fate bootlegs and removed nasty patches [iq_132]
    Fix kov command CC (fixes game stage 6) [iq_132]
    Fixed graphics banking in Port Man [Barry, Robbert]
    Added support for the digital volume slider in CPS-2 test screens, also added support for single board games with no digital slider [Barry]
    Added the Turbo mode dip switch to Street Fighter II Alpha Magic F [Barry, MAME]
    Identified various Streety Fighter II Champion Edition bootlegs and game them more descriptive names and descriptions, eliminating the sf2m* naming convention [Barry]
    Improved emulation of bootleg hardware in King of Dragons bootleg [Barry]
    Added variants to the Time Keeper module [Barry]
    Changed UniBIOS 3.0 to the free version release [JacKc]
    Big-endian fixes for some Data East drivers [MagicSeb]
    Updated the ZET and VEZ CPU interfaces [iq_132]
    Improved CPS-2 rom loading [Barry]
    Fixed Japanese Romanization of some game titles [JacKc]
    Improved Visual Studio version reporting and added Windows 8 support to the System Info module [Barry]
    Updated Visual Studio makefile to support Visual Studio 2012, and fixed some related issues [Barry]
    Added support for targeting Windows XP using Visual Studio 2012 via a makefile flag [Barry]
    Updated GCC makefile to 4.7.1 and fixed warnings [Barry]
    Updated the dat file writer to give each dat file a seperate id to ClrMAME gives each a separate profile [Barry]
    Applied libretro patch [Twinaphex]
    Matched the Megadrive sets to MESS 0.147u4 [Barry]
    Synced sets with MAME 0.147u4 [Barry, JacKc]

57
News & Communication / MAME 0.147u4 & new compile tools
« on: 17 December 2012, 18:19 »


Tools

Source updates

0.147u4 whatsnew :
-------


MAMETesters Bugs Fixed
----------------------
- 03718: [Crash/Freeze] (segas18.c) shdancer: Freeze on stage 2-4 (Phil Bennett)
- 03461: [DIP/Input] (starfire.c) starfire, starfirea, starfir2: Scratchpad Ram test not available in emulation (hap)
- 00340: [Flip Screen/Cocktail] (rotaryf.c) rotaryf: Screen is not flipped for the player 2 in cocktail mode. (Robbbert)
- 02710: [Flip Screen/Cocktail] (astinvad.c) spaceint, spaceintj: Corrupt screen in cocktail mode (Robbbert)
- 05063: [Sound] (segas16a.c) shinobi, aliensyn2, quartet: Missing speech in sega16a games (Phil Bennett)
- 05062: [Sound] (segag80r.c) monsterb: Buzzing sound during opening and gameplay. (Phil Bennett)

Source Changes
--------------
-Fixed Lethal Enforcers 2 duplicated input. [Tafoid]

-sstarcrs : fixed loading of gfx roms. [Robbbert]

-Added Sanyo LC8670 CPU core. [Sandro Ronco]

-i8243.c: Fixed write handler regression following devcb2 conversion
 [Phil Bennett]

-Correct DAC frequency in "Hayaoshi Taisen Quiz Hyhoo" [Takahiro Nogi]

-CPS-1 update [Team CPS-1]:
 * Redumped TN2J_09.12A to match real pcb and added missing
    documentation to qtono2j.  [Bonky0013, JacKc]

-Firebeat updates: [Anonymous, R. Belmont]
 * Dumped missing audio CD for ppp
 * Dumped missing security dongle for popn5
 * Redumped BAD_DUMP discs for popn7 and verified security dongle
    against new dump
 * Redumped BAD_DUMP audio disc for ppd; audio now syncs with graphics
 * Redumped BAD_DUMP discs for ppp11

-witch.c: Add PCB layout and dipswitch locations to the Witch sets.
  [Brian Troha]

-Mark the display for screenless systems as changed whenever an output
 has changed.  [Wilbert Pol]

-Added Neogeo Universal Bios 3.0 [Razoola]

-es5503: Make the number of output channels configurable [O. Galibert]

-Added internal boot loader programs to the TMS3203x core and support a
 switch between microcomputer (bootloader) and microprocessor modes via
 the TMS3203X_MCBL input [Phil Bennett]

-Corrected the rom names and locations of Primal Rage, Jr. Pac-Man and
 Rampage according to PCB marking.  Also included details on the 23
 gals which need dumping.  [Kevin Echbach]

-Corrected romname on US BIOS for neogeo.  [Guru]

-CPS-1 update [Team CPS-1]:
 * Added CCPRG.11D, QAD63B.1A, TN2292.1A PALs
 * Replaced the old PAL S224B.1A with the one coming from the real
    dump [Corrado Tomaselli]
 * Identified and documented qadj as a genuine Japan Resale Ver.
    board, qadj -> qadjr
 * Added "Japan Resale Ver." note where needed
 * Updated and realigned games table in video\cps1.c
 * Minor fixes

-Changed flash access to use 16 bit handlers [smf]

-rotaryf : Added 'invaders' sounds [Robbbert]

-h8 updates: [R. Belmont]
 * Preliminary H8S/2655 support
 * Fixed so RTE doesn't allow the PC to go outside the address space
 * Supported additional forms of BTST and BSET
 * Removed incorrect halt on BVC/BVS instructions

-Added some extra dipswitches for sf2amf, added some more (not working)
 bootlegs and some consistency fixes, many thanks to Jackc for pointing
 me to all the necessary documentation. [ReadOnly]

-added PCMCIA flash card layout and renamed dumped roms to match new
 positions [smf]

-Updated PCMCIA card layout and added back, based on pictures from Guru
 [smf]

-h8: H8S analog I/O is now routed to the driver like in the original
 H8s [R. Belmont]

-6850acia: bring IRQ line into standard usage (ASSERT_LINE = IRQ
 active) [R. Belmont]

-Various changes to Nichibutsu Mahjong drivers: [Takahiro Nogi]
 * drivers/nbmj8688.c: Fixed graphics in orangec,orangeci,vipclub
    sets, removed GAME_IMPERFECT_GRAPHICS flag for these.
 * drivers/nbmj8891.c: Added Font Select configuration setting for
    hanamomo
 * machine/nb1413m3.c: Added special case for ORANGECI and removed
    unnecessary information in the file

-CPS-2 update [Team CPS-1]:
 * Added X-Men: Children of the Atom (Euro 950331), now set as new
    parent [Bonky0013]
 * Fixed missing ROMs labels in xmcotah
 * xmcotad -> xmcotar1d

-xtal.h: fix an error with one of the crystals listed [Lord Nightmare]

-Added the ability to view peel18cv8 jed files to the jedutil. 
 [Kevin Eshbach]

-Fixed cawingbl [Barry Harris]

-kodb : fixed sound [Barry Harris]

-Added color prom to Taxi Driver, and fixed colors in it
 [Zab, Angelo Salese]

-Added skeleton driver for Dragon's Lair 2: Time Warp (dlair2.c).
 Added some notes to assist initial development.  [Tafoid]

-SDL: Revise *IX man pages [wallyweek]

-sf2mdt : fixed video and sound [Barry Harris]
 * moved sf2mdt and sf2mdta to fcrash.c (from cps1.c)
 * emulated the Z80, YM2151 + 2xMSM5205 sound
 * implemented the correct irq line
 * hooked up the input and dip switch reads
 * hooked up the scroll and layer enable register writes
 * allowed use of separate bootleg sprite ram in the driver

-m6502,tms57002: Snakes in an emulator [Robert Muth, O. Galibert]

-Fixed python to use env variable as described in root makefile; fixes
 builds on windows with spaces in the path. [Balrog, Lord Nightmare]

-Preliminary support for Test Mode in upd1990a RTC device
 [Angelo Salese]

-Fixed sf2mdta, inproved sf2mdt [Barry Harris]
 * removed hack for row scroll table address in sf2mdt (bootleg layer
    render code doesn't use table, and the game isn't writing the
    address anywhere, hence the presence of the hack)
 * aligned scroll 2 layer in sf2mdt
 * boosted interleave when writing sound command to fix the issue of
    voice's being dropped
 * decoded graphics in sf2mdta correctly
 * hooked up sf2mdta reads and writes the same as sf2mdt with
    different a layer write layout
 * hooked up sf2mdta work ram

-kodb : added notes; fixed flashing when hit instead of disappearing
 [Barry Harris]

-Z8001: Implement separate program/data address spaces
 [Christian Grössler]

-315_5124.c: Fixed copy/paste error that caused FluBBa's "Offscreen Y,
 col" test to fail for the game gear vdp.  [Enik Land]

-preliminary DCPL GTE opcode [smf]

-upd7220: tied pixel clock with the refresh rate, updated all drivers
 to use it [Angelo Salese]

-Add correct ROM locations to Blood Bros sets [Lord_Nightmare, balrog]

-Kuru Kuru Pyon Pyon. Added new documentation about the resonator used
 for OKI M5205. Also added it through #define [Roberto Fresca,
 Smitdogg]

-Kuru Kuru Pyon Pyon: Documented the bookkeeping, character names (bets
 1-2-3-4-5), and found the port that trigger the M5205 samples
 [Roberto Fresca]

-Kuru Kuru Pyon Pyon: Added a complete ASCII PCB layout, and documented
 the DIP switches settings found on the board. [Roberto Fresca]

-naomi: dumped 317-0379-JPN PIC [tak]

-cps2 : Added digital volume control [Barry Harris]

-foodf.c: Correct ROM labels and locations for the Food Fight sets.
 [Andrew Welburn, Phil B., The Dumping Union]

-fixed or improved cocktail mode / player 2 controls for shuttlei,
 skylove, rollingc, vortex, invrvnge, schaser, schasercv, polaris,
 spacecom, darthvdr, invadpt2, lrescue, ballbomb, spacerng [Robbbert]

-Further major organization, documentation, reordering and making of
 clones causing numerous (nearly 2000) new gambling / Fruit machine sets
 to be created, covering multiple systems.  [David Haywood]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jong Yu Ki (Japan) [Takahiro Nogi, Luca Elia]
Gachaga Champ (GE877 VER. JAA)
  [smf, Yasuhiro, Tormod, Paratach, M. Healey, Dr. Spankenstein, f205v, T. Bailey, Mr. CAST, J. Finney, M.David, anonymous, Pernod, hap, gatt9, redk9258, L. Genier, Yohji, Smitdogg, The Dumping Union]
Riviera Hi-Score [Brian Troha, The Dumping Union]
Kuru Kuru Pyon Pyon (Japan)
  [Roberto Fresca, hap, Fyrecrypts, anonymous, btribble, Yohji, Smitdogg, The Dumping Union]
Ganbare Marin-kun (Marine 2K0411 JPN) [robbbert]

New clones added
----------------
Moon Crest (bootleg of Moon Cresta) (SG-Florence) [Robbbert, MisfitMAME]
Se Gye Hweng Dan Ultra Champion (Korea) [gp-lee, Guru, Luca Elia]
Astrians (clone of Swarm) [Robbbert, MisfitMAME]
Bomber (clone of Scramble) [Robbbert, MisfitMAME]
Frogger (Coin Music) (clone of Frogger) [Robbbert, MisfitMAME]
Ghost Munchers (clone of Pacman) [Robbbert, MisfitMAME]
Phoenix (GGI Corp, set 4) [Robbbert, MisfitMAME]
Pleiads (ESG) [Robbbert, MisfitMAME]
Star Wars (Yamashita, clone of Galaxy Wars) [Robbbert, MisfitMAME]
Witch [f205v, The Dumping Union]
Mechanized Attack (US, Single Player)
  [A. Costin, GordonJ/RomVault, Smitdogg, The Dumping Union]
Mystic Marathon (prototype)  [Joe Magiera]
Royal Casino (D-2608208A1-1, Larger Board)  [Kevin Eshbach]
Royal Casino (D-2608208A1-1, Smaller Board)  [Kevin Eshbach]
Street Fighter II': Magic Delta Turbo (bootleg, set 2) (not working)
  [f205v, ReadOnly]
Street Fighter II': Champion Edition (M8, bootleg) (not working)
  [Bonky, ReadOnly]
Sunset Riders (4 Players ver JAC)  [any]
Super Earth Invasion (Electrocoin, bootleg) [Andy Welburn, MisfitMAME]
Dragon 2000 [robcfg]
Zero Point (Japan) [Takahiro Nogi]
X-Men: Children of the Atom (Euro 950331) [dhaywood]
Dragon's Lair 2: Time Warp (Euro v3.19) (not working) [tafoid]
Dragon's Lair 2: Time Warp (Spanish v3.19) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v3.18) (not working) [tafoid]
Dragon's Lair 2: Time Warp (Euro v3.16) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v3.15) (not working) [tafoid]
Dragon's Lair 2: Time Warp (Spanish v3.15) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v3.14) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v3.12) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v3.00) (not working) [tafoid]
Dragon's Lair 2: Time Warp (US v2.11) (not working) [tafoid]
Carrier Air Wing (bootleg 2) [Barry Harris, Bonky0013]
Space Ace (DL2 Conversion) (Euro v1.3) (not working) [tafoid]
Head On (bootleg on dedicated hardware) [any, hap, The Dumping Union]
The Punisher (Hispanic 930422) [Artemio Urbina]
Space Combat [Brendan Schulze, John Glover]
Scramble (Stern Electronics set 2) [József Bucher]
Rolling Thunder (rev 2) [Andy Welburn]
World Class Bowling v1.3J (Japan) [Yohji, Smitdogg, The Dumping Union]
Space Chaser (set 2) [robbbert]
Space Chaser (set 3) [robbbert]
Gun Champ (newer, Super Shot hardware) [any]
Donkey King [Guru, Tingoes]
Jr. Pac-Man (speedup hack)


New games marked as GAME_NOT_WORKING
------------------------------------
Pop'n Music 4 [Anonymous, R. Belmont]
Pop'n Music 6 [Anonymous, R. Belmont]
Pop'n Music 8 [Anonymous, R. Belmont]
Pop'n Music Animelo 2 [Anonymous, R. Belmont]
Gachaga Champ (GE877 VER. JAA)
  [smf, Yasuhiro, Tormod, Paratach, M. Healey, Dr. Spankenstein, f205v, T. Bailey, Mr. CAST, J. Finney, M.David, anonymous, Pernod, hap, gatt9, redk9258, L. Genier, Yohji, Smitdogg, The Dumping Union]
Dragon's Lair 2: Time Warp (US v3.19) [tafoid]
Space Ace (DL2 Conversion) (US v1.3) [tafoid]
Beatmania III Append 7th Mix [Anonymous, R. Belmont]
Beatmania III The Final [Anonymous, R. Belmont]
Final Lap 3 (bootleg) [ANY]
Raizin Ping Pong [Guru]

58
DatWorkshop Pro / Re: DWP 2.3.0 e windows 8
« on: 13 December 2012, 19:27 »
Come ti dicevo era il dimensionamento di una variabile nell'algoritmo di ordinamento. Se vuoi che sia ancora piu veloce disabilita l'ordinamento dei set.

59
DatWorkshop Pro / Re: DWP 2.3.0 e windows 8
« on: 13 December 2012, 15:30 »
prova questa versione...

60
DatWorkshop Pro / Re: DWP 2.3.0 e windows 8
« on: 13 December 2012, 11:25 »
Ciao Andrea, l'errore che segnali probabilmente deriva dal dimensionamento di qualche variabile, vediamo se riesco a rimetterci mano dopo tanto tempo.
Come saprai ho iniziato ed è a buon punto il porting in c# ma purtroppo vedendo il degrado della scena non ho più avuto stimolo per finirlo.
Quello si che ti lascerebbe impressionato in termini di velocità. Un esempio, realdiff di due dat mame compressi in rar, zip o 7z in circa 6 secondi sulla mia macchina, compreso la decompressione!

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