1
clrmame Discussion / Re: clrmame and no-intro's header files
« on: 14 July 2009, 22:10 »
I don't expect anything to get rebuilt.
I ran the rebuilder using the NES Datfile through the temp folder and it choked on all 4 of those files in turn. I had to hard kill the process, remove the offending file from the temp folder, dump it into another one and rebuild again. This time it hit the next file, crashed, so I removed that too. x
The rebuilder won't make it to the stats screen if you have a very large folder filled with 8000+ files and a header. It always dies on the very last file.
I ran the rebuilder using the NES Datfile through the temp folder and it choked on all 4 of those files in turn. I had to hard kill the process, remove the offending file from the temp folder, dump it into another one and rebuild again. This time it hit the next file, crashed, so I removed that too. x
The rebuilder won't make it to the stats screen if you have a very large folder filled with 8000+ files and a header. It always dies on the very last file.