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clrmame Discussion / Re: Carrying Over Disabled Sets
« on: 20 October 2015, 14:53 »
Thank you for looking in to this. This whole issue would be negated if Redump would just get off their butt an add parent/clone information already, I can deal with the odd No-Intro DAT without that information.
I tend not to use the edit box as I do several actions. For instance, I want all USA sets, but I don't want a lower revision if a higher revision exists (keep rev2 of a game but not rev1). This gets messy when some games are revA vs. rev2, and World vs. USA vs. USA, EUR, etc. Parent/clone would be so much better.
That aside, would it be possible to add a quick check on updating to detect the specific name and/or hash of a disabled set and keep it disabled in the new profile? Obviously clrmamepro can't read minds if the datters change too much info, but if a name is verbatim from one version to another would it be possible to keep these manual changes?
Alternatively, creating a textfile is rather manual. Could you maybe implement a quick routine to output all disabled sets to a readable file?
I tend not to use the edit box as I do several actions. For instance, I want all USA sets, but I don't want a lower revision if a higher revision exists (keep rev2 of a game but not rev1). This gets messy when some games are revA vs. rev2, and World vs. USA vs. USA, EUR, etc. Parent/clone would be so much better.
That aside, would it be possible to add a quick check on updating to detect the specific name and/or hash of a disabled set and keep it disabled in the new profile? Obviously clrmamepro can't read minds if the datters change too much info, but if a name is verbatim from one version to another would it be possible to keep these manual changes?
Alternatively, creating a textfile is rather manual. Could you maybe implement a quick routine to output all disabled sets to a readable file?