EMULAB Forum

clrmamepro [English] => clrmame Discussion => Topic started by: oddi on 23 July 2013, 12:31

Title: Maybe cmamepro not accurate create mame dat
Post by: oddi on 23 July 2013, 12:31
Hi, i used the last "forum" version of cmamepro. Where is problem:
If create xml with "mame -listxml > blabla.xml :

 fragment from xml:

Code: [Select]
<game name="samspsen" sourcefile="taitotx.c">
<description>Samurai Spirits Sen (v1.00)</description>
<year>2008</year>
<manufacturer>SNK Playmore</manufacturer>
<rom name="taito_type_x2_bios.bin" size="65536" status="nodump" region="maincpu" offset="0"/>
<disk name="samurai spirits sen.v1.00" sha1="5c687604066301a5b7c60f7fc778f0961efce0b6" region="ide:0:hdd:image" index="0" writable="yes"/>
<device_ref name="screen"/>
<chip type="cpu" tag="maincpu" name="Pentium III" clock="733333333"/>
<display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
<sound channels="0"/>
<input players="0">
</input>
<driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
</game>

If create xml with clrmame , same fragment for compare:


Code: [Select]
<game name="samspsen" sourcefile="taitotx.c">
<description>Samurai Spirits Sen (v1.00)</description>
<year>2008</year>
<manufacturer>SNK Playmore</manufacturer>
<rom name="taito_type_x2_bios.bin" size="65536" status="nodump"/>
<disk name="samurai spirits sen.v1" sha1="5c687604066301a5b7c60f7fc778f0961efce0b6" region="ide:0:hdd:image"/>
<device_ref name="screen"/>
<driver status="preliminary"/>
</game>

have too other 2 chds info with same problem
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 23 July 2013, 12:44
ah nice finding...looks like it removes the extension :)
Guess I need to fix this
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 23 July 2013, 18:09
Use this...

http://mamedev.emulab.it/clrmamepro/binaries/cmp20130723.rar (http://mamedev.emulab.it/clrmamepro/binaries/cmp20130723.rar)
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 23 July 2013, 18:32
Tnx for fast cmame build :)
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 26 July 2013, 09:44
Hi Roman, again problem,  this time with import export mess xml.
If import export dat from mess.exe with clrmame - no problem, but build xml with mess -listxml > blabla.xml
and when add in clrmame , clrmame report error:

Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 26 July 2013, 11:06
see this thread:
http://www.emulab.it/forum/index.php?topic=3693.0 (http://www.emulab.it/forum/index.php?topic=3693.0)

if you use a direct import from a mess binary you don't need the engine.cfg change.
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 26 July 2013, 12:25
Hi Roman, sorry but with direct import from mess binary no problem, problem is when add mess.xml. I try with this build "cmp20130724.rar" ( cmpro64.exe ) , testing too add new lines in engine.cfg - same error, clear cache too for test. Where i mistake ? .  Tnx :)
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 26 July 2013, 12:51
It works fine with that build and the addition in engine.cfg.
Be sure to: select the listed profile,  switch to MESSDAT in the drop down box and then hit LOAD...
don't try to double-click it or so
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 26 July 2013, 12:57
Ahhhhhh! the true ! -->  "dont double click" :) Worked !
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 01 August 2013, 05:29
Hi Roman, now fresh test 4.011 - same error with mess.xml . Tnx :)
Add or not this lines in engine.cfg:
engine (
   name MESSDAT
   gamelist mess
   cachefile _datfdatm
   replace machine game
)
and cmpro-> about window i read 4.010 version :)
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 01 August 2013, 05:54
well, ok I forgot to update the about dialog :)

But loading a mess xml file works fine with the change in engine.cfg, switching to it and loading it.....just tested it...





engine (
   name MESSDAT
   gamelist mess
   cachefile _messdatdat
   replace machine game
)



Title: Re: Maybe cmamepro not accurate create mame dat
Post by: oddi on 01 August 2013, 06:12
Tnx Roman, stop replacing my engine.cfg :)
Title: Re: Maybe cmamepro not accurate create mame dat
Post by: Roman on 01 August 2013, 07:18
hehehe...well, yes...a cmpro update will kill yours :)

Maybe I add that entry officially...time will tell :)