EMULAB Forum
clrmamepro [English] => clrmame Discussion => Topic started by: JoeBlow on 29 September 2012, 22:34
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I am using Project 64 w/ Hyperspin (uses no-intro naming) to play my N64 roms. I am having a few issues: #1, Project 64 won't play the .7z files, I think I need to decompress them so the emulator can recognize the file extensions, should I be doing this? #2, I have tried scanning my GoodN64v3.14 [Goodmerged] set w/ N64 DAT from HS and am only getting 7 matches of 406 files. I am using the default settings with just the name fix option checked (I have tried scanning with both compressed and decompressed files with no luck). Any suggestions on what I might be doing wrong?
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#1 if 7z is not supported, try zip or ask the project64 authors / faq / docs
#2 well, N64 files can exist in various byte orderings and with/without headers, so you may need to enable the N64 header support in settings (rompath drop down, select headers) to get them recognized.